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Old May 05, 2006, 05:39 PM // 17:39   #61
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Heh, you guys may think I'm weird for this...

I usually use Recall for my "in" spell, and Viper's Defense for my "out". So far it works pretty well. Cast Recall on a tank and then port to him while he's fighting. From there it's a short distance to the target. I run in, hack 'em up. and use viper's while I'm runnin' like a bat out of hell.
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Old May 05, 2006, 06:14 PM // 18:14   #62
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Well, the running Assassin trick is great in a PUG, but with all henchies it
don't work to well, if you disengage the enemy and back up the henchies
do the same, which is what they are suppose to do, follow the leader.
So I take a couple defensive/healing skills to keep me alive in the pack better,
Shadow of refuge and Way of perfection, also have Watch yourself to, works
good.

Last edited by SirShadowrunner; May 05, 2006 at 06:18 PM // 18:18..
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Old May 05, 2006, 06:54 PM // 18:54   #63
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Quote:
Originally Posted by King Henry
I usually use Recall for my "in" spell, and Viper's Defense for my "out". So far it works pretty well. Cast Recall on a tank and then port to him while he's fighting. From there it's a short distance to the target. I run in, hack 'em up. and use viper's while I'm runnin' like a bat out of hell.
If you are not using any other elite, Aura of Displacement does this much better.
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Old May 05, 2006, 07:31 PM // 19:31   #64
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Quote:
Originally Posted by GranDeWun
Presumably, high Critical Strikes gives them a chance, (but not a certainty), of inflicting really massive damage during one combo.

Talking about DPS and assassins is somewhat misleading - it is not average damage output that is important, it is the possible 'one-man spike' damage.
Agreed. Assassins who are primary are highly focused on the Critical Strikes attribute. If you guys paid attention to the R/A or A/R thread in the head start event you would understand this.

Going back to that thread:

R/A, if focusing on daggers, uses Expertise to make rediculously long combos and pull them off cheap and easy.

A/R, if focusing on daggers, uses Critical Strikes to make shorter combos which do more/as much as the longer ones, and then get the hell out. The crits they accomplish mid combo regenerate their bar, which is their "expertise" in a way. Attacks such as the dual attack Critical Strikes can be made practically free with use of Zealous daggers and Critical Eye, which is a pretty basic combo for daggersins.

Now, about all this W>A crap I've been hearing about: Shut up. I'm normally not this blunt on the forums, but seriously. Shut the hell up. They're different classes, people have had a full year to test out warriors, find out what works and what doesn't and perfect it to a certain extent. Assassins have had not NEARLY this much time, and DPS alone is not how you win a battle. I'm sorry, but it's not. Guild Wars is about two things: Teamwork, and Skills. Deeper in, the way skills work with eachother, but we're not going into that here.

If you think DPS is so important, I have a little reccomendation for you. Go into PVP with your axe, sword, hammer, swaxe (<3 Ghostly Hero) or whatever the hell else you plan to use, lock onto an enemy and use no skills. I assure you that you won't get very far.

Don't go around saying assassins and assassin primarys are better or worse than warriors. We are not warriors. I don't see you people picking sides if mesmers are better than elementalists, and I'm sure in most parts of this forum if someone picked one of those sides they would get instantly flamed and "shut up noob'd" right out. Just because two frickin' classes both do close range melee damage doesn't mean that they're similar or even able to be compared.

God damn. I hope some of you really leave it alone now, if warriors are better melee fighters than assassins are. Warriors tank, assassins sneak. Think of it as Fighters and Rogues.

Now, moving on.

DPS measurements:

Yes. Warriors appear to beat us here, but seriously, with the assassin's huge emphesis on critical blows and double strikes I really don't think DPS can be calculated with an assassin. Average DPS, perhaps, but it will never be the same.

Eh, I could have sworn I read about how evade/block stances own sins in this thread. Perhaps they were edited out, deleted, non-existant, whatever. Regardless, evade/block stances will never save you against a good A/W. Wild Blow will leave you stanceless and damaged, and if they have assassin-based condition removal, bleeding. And if they're running Appointment In Damascus (<3), you're also missing an enchantment. Oh, and I get 4 of that energy back.
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Old May 05, 2006, 07:58 PM // 19:58   #65
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Quote:
Originally Posted by MysticPain
If you think DPS is so important, I have a little reccomendation for you. Go into PVP with your axe, sword, hammer, swaxe (<3 Ghostly Hero) or whatever the hell else you plan to use, lock onto an enemy and use no skills. I assure you that you won't get very far.
You'll get a lot further then you may think.

Quote:
Originally Posted by MysticPain
Don't go around saying assassins and assassin primarys are better or worse than warriors. We are not warriors. I don't see you people picking sides if mesmers are better than elementalists, and I'm sure in most parts of this forum if someone picked one of those sides they would get instantly flamed and "shut up noob'd" right out. Just because two frickin' classes both do close range melee damage doesn't mean that they're similar or even able to be compared.
Why shouldn't they be compared ? People are of the opinion that Assassin's are geared for damage, so a comparison with the leading damage class of the game is natural.

Quote:
Originally Posted by MysticPain
Yes. Warriors appear to beat us here, but seriously, with the assassin's huge emphesis on critical blows and double strikes I really don't think DPS can be calculated with an assassin. Average DPS, perhaps, but it will never be the same.
Why not ? A critical strike is just another number. Those numbers are not meant to show the superiority of the Warrior profession in dealing damage, that much is uncontested. They show that daggers are a potential source of reasonable DPS, were Assassins able to apply it. Nothing more.

Nobody is saying Assassins are better than Warriors. Just that Warriors are better damage dealers and have a better, faster spike. The options that the Assassins offer the game are valuable, but I fear that people dont realise what those are and instead focus on the unrealistic scenario of "assassinating" targets.

I asked the question so I could understand how many people were of this opinion. If the point of an Assassin is a one-man spike, why are all of their spike options overshadowed by Eviscerate + Execitioner's ? I want this class to actually do what people want it to do, and what it is advertised as. That would require adding quite a bit more + damage to Assassin combos or providing them an IAS skill that they can effectively use.

Nowhere is anyone saying that Assassins are worse than Warriors or vice versa. So dont post against something that isn't even happening.

Last edited by fallot; May 05, 2006 at 08:05 PM // 20:05..
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Old May 05, 2006, 08:36 PM // 20:36   #66
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you know, alot of you are giving advice thats great for PvP or upper levels PvE, but doesnt do much for the guys that dont have all the skills yet too, just a thought.. dont assume they have all of these as options.

that having been said, ill throw out a different opinion here in that if you are carrying more than 4 attacks skills, your not going to be very energy efficient or able to maintain them for very long.

ive been pretty succesful so far using two leads, and off hand, and a dual, along with the rest of the slots in preps/enchantments/heals/defense

every assasin should carry a self heal that is fairly spammable, and a defensive skill ... now you can do that and still have 2 sets of attacks, but i like using preps etc... for added damage

in any event you shouldnt be tanking, you dont have the armor for it

as always though ill say this, dont take this post, or anything posted on any forum as gospel, think for yourselves and create your own builds that work for you and your play style, rather than trying to conform to someone elses ideas
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Old May 05, 2006, 08:39 PM // 20:39   #67
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Quote:
Originally Posted by fallot
You'll get a lot further then you may think.
No you won't, considering I've tried it as a joke.


Quote:
Originally Posted by fallot
Why shouldn't they be compared ? People are of the opinion that Assassin's are geared for damage, so a comparison with the leading damage class of the game is natural.
People are of the opinion mesmers are geared toward casting spells. Let's compare them with Elementalists. Gogogo!

Quote:
Originally Posted by fallot
Why not ? A critical strike is just another number. Those numbers are not meant to show the superiority of the Warrior profession in dealing damage, that much is uncontested. They show that daggers are a potential source of reasonable DPS, were Assassins able to apply it. Nothing more.
Because a critical strike is a rolled number that has a large effect, and anything on a random roll such as this (espically one under 50%, although it's not far under it) cannot be considered "constant." And what the hell do you mean a "potential source of a reasonable DPS"? Your posts are so slanted toward warriors it's not even funny. Take a look at the DPS posted in your favor, the "reasonable" DPS is damned close to what warriors manage. I suppose they're a potential source of a reasonable DPS, too.

Quote:
Originally Posted by fallot
Nobody is saying Assassins are better than Warriors.
Do you even read? My post wasn't about the people saying assassins are better than warriors. It was about the people saying warriors are better than assassins.

Quote:
Originally Posted by fallot
I asked the question so I could understand how many people were of this opinion. If the point of an Assassin is a one-man spike, why are all of their spike options overshadowed by Eviscerate + Execitioner's ?
Because the class has been out a grand total of less than a month, and you're an idiot for thinking you've seen "all their spike options" in such a short time.

Quote:
Originally Posted by fallot
I want this class to actually do what people want it to do, and what it is advertised as.
Oh, okay. I forgot that Illusionary Weapondry mesmers are horrible, and so are the necromancers required for suiciding for many builds. God forbid a class be good/useful at/for something other than what it's shown to be. Oh, and I should probably go get rid of my smiting monk, since monks are advertised to smite undeads and not other players.


Quote:
Originally Posted by fallot
That would require adding quite a bit more + damage to Assassin combos or providing them an IAS skill that they can effectively use.
Or waiting a couple weeks for good assassins to actually surface and shutting up until then. You're as bad as the players who in the first few weeks of guildwars constantly shouted that mesmers are useless (and best replaced by elementalists and necros.)

Quote:
Originally Posted by fallot
Nowhere is anyone saying that Assassins are worse than Warriors or vice versa.
Nowhere is quite a strech, since a 1-minute google brought up about 36 threads from warcry saying that assassins suck and/or are worse than warriors. I also recalled 2 other posts that said "which is why warriors are better then assassins" (yes, with then, and and not than) and "so assassins suck" but those threads have gone quite a bit back and I really don't care enough to go look them up. But to say that it's not being said anywhere, even in this forum, is just pure stupidity.

In short, here's this: Shut up and stop saying that assassins cannot compare with warrior damage. Even if you're not saying that one class is BETTER, you've said that warriors deal out damage better (even in the last post you made, where you said "just that warriors are better damage dealers"). You keep saying this about a class that is only in it's infant stage and I have only seen 2 builds for it that I consider to have a good potential. So sit back, shut up, relax, and watch the progression of the class for a while before you go making conclusions.

That said, if all goes as planned, I will not be replying to this thread or reading it any further. Feel free to respond with your quotes if it makes you feel like a big man, but you will get no response from me, so I have to reccomend that you let it go. Farewell.
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Old May 05, 2006, 08:49 PM // 20:49   #68
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Quote:
Originally Posted by MysticPain
Do you even read? My post wasn't about the people saying assassins are better than warriors. It was about the people saying warriors are better than assassins.
Sorry, typed one before the other.

Quote:
Originally Posted by MysticPain
what the hell do you mean a "potential source of a reasonable DPS"
-Potential because an Assassin cannot apply that DPS by consistently attacking. His low AL prevents it.
-Reasonable because its slightly less than a warrior, but still good.

Quote:
Originally Posted by MysticPain
Shut up and stop saying that assassins cannot compare with warrior damage. Even if you're not saying that one class is BETTER, you've said that warriors deal out damage better (even in the last post you made, where you said "just that warriors are better damage dealers").
You seriously believe that an Assassin is capable of outdamaging a warrior ? I though you had misinterpreted me as saying that Assassins suck, but you are contesting a different point entirely. I will not shut up about this, because its true.

Quote:
Originally Posted by MysticPain
That said, if all goes as planned, I will not be replying to this thread or reading it any further. Feel free to respond with your quotes if it makes you feel like a big man, but you will get no response from me, so I have to reccomend that you let it go. Farewell.
Very well, but you know damn well I couldn't hold back responding Feel free not to read it though, and sorry if I offended you inadvertantly in any way.
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Old May 06, 2006, 02:35 AM // 02:35   #69
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Indeed It took me some time to realise the tactics of playing an assassin. I was horrified when I saw early on how quickly thet die. I soon learned its a case of keep moving or die.
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